One aspect of the platforming levels that let us down are the despicable acts. When you come across various paintings and other valuables, you can command Gru to deface them, but the things he does to them arent very amusing. You never lose more than a minutes worth of work, and you have unlimited lives. These irritating deaths are made a little less problematic by the frequent checkpoints in each level, however. Also, you frequently have to point your gun up and down while standing on small platforms, and if you accidentally move the joystick in a way that is also a little bit to the left or right, your character walks right off the platform.
Youre given the ability to double-jump, but you have to use your second jump early in the first jump if you wait too long to jump again, the second jump simply doesnt happen. Unfortunately, at least some of the difficulty comes from the wonky control scheme. Then again, its nowhere near as difficult as the classic NES games that countless young children loved in the 1980s, so who knows?
#DESPICABLE ME 2 GAMES WII MOVIE#
This will be rewarding for older gamers, but the games target audience - kids who liked the movie - might find it excessively frustrating. Things only get harder as the game progresses. The jumping puzzles often took us a few tries (though if you fail at any task too many times, the game offers you the chance to skip it), and we actually used the games built-in hint system to get through some puzzles. We were surprised by how tricky some of the sections are. As you work your way through the levels, you unlock new guns, including one that shoots magnetic force. You can also shoot a minion with your freeze gun to create a platform. For example, shooting a minion with your air gun inflates him, and he rises to the sky like a helium balloon.
Using the Wii-mote, you can deploy your minions in various formations (stacked on top of each other, linked to each other in a circle), and shooting them has various effects. While there are few enemies, youre faced with countless difficult jumps, and you have to use your minions and guns to solve puzzles. The platforming sections play a little bit like a cross between Mega Man, 2-D Mario, and a puzzle game. (The children whom Gru adopts in the movie dont play much of a role here.) At your disposal is a seemingly unlimited supply of minions and some crazy guns. Your goal is to steal the eleven mechanical parts that you need to build a rocket, which you in turn need to steal the moon. You take control of Gru, the evil supervillain from the movie. Its too expensive, and the gameplay can get repetitive, but even experienced gamers will find it surprisingly challenging and rewarding in places. The levels are a combination of 2-D platforming and aerial combat, along with some forgettable multiplayer modes. To get around this problem, Vicious Cycle made its game for Despicable Me short, sweet, and simple: its just eleven levels that you can complete in a half-hour or so each. The main problem with movie games is that because they have to be released along with their films, their developers typically dont have much time to work.